The Real Reason Why Metaverse Will Be Evil


 The majority of us won't be able to avoid it in the next few years, and it has been called a utopia. In countless ways, it will alter your life: How beneficial is that, though?

What is the Metaverse in reality?

Although it's a term that's frequently used these days, we doubt many people fully understand what it means. One of the most vocal supporters of the Metaverse is Mark Zuckerberg, a man who somewhat resembles a cyborg in appearance and behavior.

He even renamed his business Meta, indicating that he has high expectations for all of us to adopt his vision of a technological utopia.

He basically only alludes to a broader cyber area where our technology will enable us to be more connected than ever before when he talks about this location, this new type of tech cosmos.

Metaverse Will be Evil

But how can we possibly connect more than we already do?

Our lives will involve more virtual and augmented reality as a result. You might have an avatar in the Metaverse, for instance, and that avatar might communicate with other avatars. Consider the scenario of an online meeting.

Although it can appear like a group of avatars are interacting with one another, the setting is really realistic. The goal is to give you the impression that virtual reality is authentic. Similar scenes can be found in the tech-dystopian television program Black Mirror. In one or a few of those instances, it is more evident how people live in this alternate reality than in the real one.

They occasionally receive points for their actions in this Metaverse. Sometimes there is a reward for doing those things, which motivates you to do them. We refer to this as "gamification." Similar things have already been observed, such as when you receive badges for using a particular technology.

You are supposed to keep returning to that page or application because of the reward. It demonstrates your excellence to others. You'll always be vying for more points in the Metaverse. Other virtual objects that you might acquire can be bought, sold, or given away on different sites.

You would be able to trade with anyone in a real Metaverse. You will be in a Metaverse since this avatar of yours can communicate with avatars on all platforms.

But if you keep watching, we predict that you'll reconsider joining the Metaverse by the end of the program. The Metaverse, then, is essentially a way for us to become more technologically immersed through the use of apps combined with augmented and virtual reality equipment. Similar to how you do in some video games like The Sims, you integrate into this other universe.

However, it's not just a game this time; it's your life. Consider the case when you have a team of employees working together from home who hardly ever interact with one another like we do at the Infographics Show. A group of fictional characters gathers whenever you have meetings. Maybe if you accomplish something good, your virtual avatar will give you a virtual high five in the form of a virtual prize that can be redeemed for real-world goods.

We are informed that the future of employment is these virtual workplaces. Hell, virtual schooling might even become the norm. Microsoft is working on it already.

When Mesh for Microsoft Teams is released in 2022, holograms will be able to collaborate virtually. You might be thinking, "Well, I have Slack, email, and Zoom."

Metaverse Will be Evil

Why on earth do I need a virtual guy in a virtual office, then?

When you utilize Mesh, Microsoft claims there will be a "sense of presence." You'll get a sense of presence thanks to your avatar. It will be quite similar to being with humans, but not quite. Let's say the head of the Infographics Show wants to discuss the reasons why the writer is so awesome and why our Metaverse video was so successful with the writers and editors.

In the real world, that might occasionally entail emailing files to specific individuals or conversing through an application, but we will never see anything more than a name, some text, and possibly some video. That is insufficient for Microsoft.

The company believes that if all of the avatars collaborate on ideas in this virtual world, individuals will work much more effectively and creatively. The following are some advantages Microsoft provides: "Relate on a deeper and more profound level. Make eye contact, facial expressions, and gestures to communicate. As technology disappears, your personality shines through. Learn more information

This shared comprehension "ignites thoughts, inspires creativity, and forges strong ties."

Wow, it sounds fantastic. I can't wait to create an avatar and chat with the other staff members of the Infographics Show at the digital water fountain. Mark Zuckerberg explained what he envisioned the Metaverse would be in a video while continuing to dress like Data from Star Trek.

Zucks, as usual, used a lot of flowery words to describe how our environment now has "more richness," bringing us closer together. No matter how far apart we truly are, he continued, "we'll be able to feel present like we're right there with them."

He spoke of "the joyous, totally immersing" manner in which we will converse. It was like having a virtual heroin shot just by listening to him. He said that when we exchange videos, we'll feel as though we're in the same room as the others thanks to headphones and other technology. When we play a game, rather than merely watching it on a screen, we'll feel as though we're actually playing it.

Charlie Brooker had previously experienced this world when he penned Black Mirror. But it was a nightmare for him. Everything wrong with the world was there. Like a 19th-century British poet, Brooker would argue that rather than becoming more fantastical, we should be getting more in touch with nature. However, the Metaverse, in Zuckerberg's opinion, is not about spending more time staring at displays, but rather about improving our gadget usage.

He neglected to disclose how some former Facebook employees have referred to some of his applications as "digital opiates," even when he knows they are not. As usual, he avoided discussing his expected earnings. He wants you to be more connected, which will increase the amount of money you spend in his world and make Zucks even wealthier than he already is.

The truth is that you will become more addicted to this more realistic universe. The technophobic novelist Jonathan Franzen wrote about the problem of our becoming addicted to technology in 2011 for the New York Times.

He was certainly unaware of the Metaverse at the time, but we believe he anticipated one. An excerpt from that article is provided below: More generally, the telos of techne is to replace a natural world that is indifferent to our wishes with a world that is so receptive to our wishes as to essentially be a mere extension of the self. This natural world is full of hurricanes, sorrows, and breakable hearts.

You notice, in the Metaverse, you won't have to be who you really are. Your place will be taken by an avatar, who, according to Franzen, won't feel some of the very human emotions we experience in the actual world.

You'll initially feel terrific about this. You'll feel right at home. But eventually, you'll come to wish that you could ignore reality and continue to live in this city of smooth streets.

The verb "to like" on social media has evolved from a mental state to a mouse-based action, from a sentiment to a statement of consumer choice, according to Franzen. You won't be pleased because you'll spend your time building an unreal persona just to get popularity in this fake world. Your persona will begin to chuckle in meetings instead of you.

Does that actually make you want to laugh?

Some of you, we assume, are saying, "Hmm, that sounds quite decent." You might be equating Jonathan Franzen with one of those English Luddites who smashed machines in factories during the industrial revolution because they opposed the concept of being replaced by machines.

You believe that the Metaverse is merely an addition to the Internet that will surely encourage you to make more purchases and perhaps even increase your productivity at work. You'll be able to watch someone else's concert video online and then use your avatar to virtually attend the performance. You think Franzen is a snob from another era even though it sounds fantastic.

The Metaverse is surely coming, despite the numerous warnings from authors like Franzen about how deadly it will be, It might not be good for your health if you spend a lot of time using a headset while sitting in a room. It might not work out perfectly if you spend a lot more time online than you already do. In actuality, your online existence may occupy the majority of your real life.

Do you actually require that?

On the couch, you will wither away like a rotten apple in a compost pile. You won't have the ability to quit. You are the property of the Metaverse's owner. It will have greater potency than a narcotic, greater appeal than television, and greater allure than an oasis in a time of extreme hunger. You will be forced to exercise on a computerized treadmill and travel fifty miles to attend your friend's funeral.

And how many virtual tears, oh how many. Let's now discuss love. We all require a small amount of affection in our life, let's face it. Did you know that fewer people are actually using dating applications like Tinder since its introduction?

Metaverse Will be Evil

In Committed Partnerships?

According to Vox magazine, "courtship has been taken over by consumerism." You browse through photos on an app rather than going out on dates. Many people spend a lot of time speaking with people they will never meet on applications.

Hey, if they don't actually meet you, they won't know that you altered your flawed face using a photo editor and that you slightly stammer in real life. Although it's safer to keep your distance, this connection is ultimately wholly unsatisfying. That's probably one of the main causes of young people's high rates of depression nowadays.

If Zuckerberg is correct, consider how dating and love might change.

Will you ever decide to meet in person at all?

Spending time in the virtual world with someone else, as the Vox author puts it, "there's a loss of connection with your own feelings, which is terrible. Because the purpose of dating is supposed to be an emotional connection. In contrast to real life, you would receive incentives for dating and earn extra points by buying gifts for your dates in the Metaverse.

You would turn into a product, one that receives reviews and works really hard to gain more points. While in real life, plain old-fashioned dating is more complicated than that, your point score may really attract more individuals to you, and those with fewer points may have to sit on the proverbial shelf.

In the Metaverse, you'll turn into a slave who does things only to gain points in order to please others and possibly even offer them a virtual hug one day. Perhaps you can get virtual compliments about reaching first base with a lot of ones and zeroes when you visit the virtual office. Spending virtual currency occurs constantly when you are virtually courting and possibly making online purchases for your virtual partner.

Who gets a percentage of each transaction, you ask?

Naturally, Mr. Zuckerberg, explains why he appears to be so ecstatic about the Metaverse. In addition, everything you do in the Metaverse is monitored. God forbid you to curse, blaspheme, or express yourself in a way that would offend someone. If you do, you risk being barred from many of the locations you'll want to go to.

You, my friends, will abide by the rules that apply in the Metaverse. Because of this, the Metaverse will be populated by dull drones rather than actual humans with complex personalities.

Metaverse Will be Evil

What will become of those who cannot even afford to participate in the Metaverse?

They will resemble outcasts who the tech Gods have abandoned. They believe that if they are not in the Metaverse, they will be practically homeless and unemployed. Employers will request your Metaverse handle and ask to view your score.

The Metaverse is a utopia in Zuckerberg's eyes, and it very well may be for a man with about as much personality as a plug. The Metaverse will take advantage of the weak, alone, and vulnerable. Although, we don't believe Zuckerberg truly believes this. He simply has the advantage of capitalizing on your flaws. Zuckerberg is conducting an "organized campaign" to suffocate your existence, to use Facebook jargon.

This is what he meant when he remarked that "people will live, work, and play" in the Metaverse. More isolation is not what we need. The COVID-19 lockdowns served as evidence that loneliness makes us depressed and, for some people, leads them to abuse alcohol or prescription drugs. Our intimate interactions with others are crucial to maintaining good mental health. Reality cannot be replaced by virtuality.

If we are careless enough to attempt to navigate this infinite maze of alluring gibberish in the Metaverse, we will perish beneath an onslaught of relentless gigabytes. The Metaverse is a poor notion, and the fact that we are all sitting and considering this as normal should terrify everyone, a technology commentator told the BBC about it. It isn't typical.

Everything you should be concerned about from science fiction is present here. The movie "Why Do You Even Exist?" must be watched right away. View "Why Is There A Universe?" as an alternative.


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